I’ll discuss the adventure in detail further down, below a spoiler break. However, one-third of the book dedicated to non-DM material is way more than is typical for a D&D 5E campaign/adventure book. The Acquisitions Incorporated supplement is more than anything a DM supplement, with two thirds of the book dedicated to an adventure that’s played from levels 1-6. In particular, it’s a satire on the adventuring life and a satire on bureaucratic business practices, while still getting to do all of that fun killing the monsters and exercising your roleplaying muscles stuff. and also stabbing and stealing from the members of your own team isn’t funny at all, it’s just being a jerk, sorry). That is, it’s time for a D&D game where the focus is on making some bank and being funny, with none of this “being heroes” or “min-maxing your character stuff.” Or, as some of you call it, “every Saturday night” (except you aren’t nearly as funny as Acq. But it is pretty fun.Ī collaboration between Wizards of the Coast and Penny Arcade, Acquisitions Incorporated brings the world of Acq Inc. Acquisitions Incorporated is not that supplement. Every few years, a roleplaying game supplement comes along that is so powerful, so impactul, and speaks so much to the issues of the day, that it defines a generation’s roleplaying experiences for years to come.
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